We had a
first glimpse at the soundtrack and a few details for
Guitar Hero: Metallica last week. Now, the band members themselves have opened up in an
interview with USA Today (
via Kotaku), divulging a few new details about the game, including what its structure will be like.
"We wanted a little bit of a different slant," said drummer Lars Ulrich. "Basically, you start out and you play some songs and you get warmed up, and there's a competition. We're trying to pick a band to play with us and go on the road with us." Lead designer Alan Flores, who was also interviewed, explained that they couldn't make the game chronological due to the need to have a gradual increase in difficulty. "We couldn't do that because then you would play something off of [the band's first album from 1983]
Kill 'Em All and you would throw the controller against the wall and stop playing. We have to do it based on difficulty," Flores said.
According to USA Today's
story, about 40 percent of the complete soundtrack (expected to be around 45-plus songs) will come from other bands that influenced Metallica in some way, such as Alice in Chains, Bob Seger, Judas Priest, Kyuss, Lynyrd Skynyrd, Mastodon, Michael Schenker Group, Shamhain, The Sword, Foo Fighters, Queen, and Slayer -- all of which have been confirmed to be in the game. The battle mode will also have Metallica-themed attacks, such as Fade to Black (turns opponent's screen dark), Ride the Lightning (an "electrical attack"), and Trapped Under Ice (freezes the opponent's whammy bar).
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